![]() 15-30% iirc?) I only played on PC, but if I had played on mobile, I would've gave it an unfavorable score as well. (They want to keep the score as high as possible so that more people will play and then the App Store gets its share of the profits. ![]() It's worth noting that many people have reported their low-rated reviews being deleted on the App Store / Play Store - especially on the App Store. maybe i'm completely wrong, and they're just waiting to open the flood gate of in-your-face monetization F2P titles traditionally needs aggressive engagement and rewards just for logging in (see: baiting/carrot-stick), but i get the feeling devs want to avoid that practice to preserve the "integrity" of the level 1-60 single player story experience. you have one camp claiming this title is more addictive than heroine, and a saner group of users who on the other hand, mostly understand putting a deck of cards in front of anyone doesn't automatically make them irredeemable gamblers with an addiction problemĪside from continuing to make diablo 4, i wouldn't know where to go from here either. on one hand you still have people raging but on the other hand you have people genuinely having a good time, regardless of how the raging mob doesn't want them to. ![]() ![]() I think they're still trying to make sense of this polarizing release. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |